1. Trophy Overview: How Many, What Types & How Long
| Platform | Total | Breakdown | Gamerscore / Platinum |
|---|---|---|---|
| PlayStation 5 | 50 | 1 Platinum · 3 Gold · 6 Silver · 40 Bronze | Platinum: “Requiem” |
| Xbox Series X/S | 49 | No Platinum equivalent | 1,000 Gamerscore total |
| PC (Steam) | 49 | Steam Achievements | — |
| Nintendo Switch 2 | 49 | — | — |
- Minimum playthroughs required: 2 (though 3 is highly recommended for a comfortable Platinum run)
- Estimated total time: 25–30 hours for 100% completion
- Missable trophies: 43 out of 49 — the only non-missable ones are the 9 story-based progression trophies
- Chapter select: Not available — use manual saves as chapter checkpoints
- Do difficulty trophies stack: Yes — completing on Insanity unlocks all lower difficulty trophies automatically
- Can cheats/infinite ammo be used: Yes — infinite ammo and other bonus items unlocked via the Bonus Menu do not disable any trophies
- PS4/PS5 crossbuy or auto-pop: No — the game has no PS4 version
⚠️ Critical Warning: There is no chapter select feature in Resident Evil Requiem after completing the story. The only way to return to a specific area is to have a manual save from that point. Create manual saves at the start of every major new area in a separate slot. This single habit will save you hours.
2. Recommended Playthrough Roadmap
Playthrough 1 — Story + Collectibles (Recommended: Standard Classic difficulty)
- Play on Standard (Classic) difficulty — completing it unlocks all easier difficulty trophies automatically
- Follow a collectibles guide simultaneously to grab all Mr. Raccoon Memoriams, BSAA Containers, files, and safe codes
- Collect 5,000 units of infected blood using the Blood Collector (for the Bloodlust trophy) — do this continuously throughout the run
- After finishing, you should have approximately 27,000 Challenge Points (CP) and around 41 of 49 trophies
- Save one ink ribbon save per major area in separate manual slots for trophy mop-up
Playthrough 2 — Speed + Challenge Run (Recommended: Casual difficulty)
- Use the infinite ammo unlock from your earned CP before starting — this makes Speed Demon and Insanity significantly more manageable
- Combine three tough trophies in this run: Speed Demon (under 4 hours), Never Touch the Stuff (no herbs/med injectors), and Minimalist (no Blood Collector used)
- Completing this run should bring you to approximately 43–45 out of 49 trophies
Playthrough 3 — Insanity Difficulty (Optional but Recommended)
- Insanity difficulty unlocks after beating the game once on any difficulty
- Use infinite ammo and all available bonus weapons — these are fully allowed for this trophy
- Complete remaining misc trophies (Concept Art, Models, credits-based unlocks)
3. Complete Trophy & Achievement List
🏆 Platinum (PS5 Only)
| Trophy | Type | How to Unlock |
|---|---|---|
| Requiem | 🏆 Platinum | Obtain all other trophies |
🥇 Gold Trophies (3 Total)
| Trophy | How to Unlock | Difficulty |
|---|---|---|
| Remarkable Agent | Complete the main story on Nightmare difficulty | ★★★★★ Very Hard |
| Never Touch the Stuff | Complete main story without using herbs or med injectors | ★★★★☆ Hard |
| Minimalist | Complete main story without using the Blood Collector | ★★★☆☆ Medium |
🥈 Silver Trophies (6 Total)
| Trophy | How to Unlock | Notes |
|---|---|---|
| Resolute Agent | Complete main story on Standard (Classic) difficulty or higher | Stacks with higher difficulties |
| Speed Demon | Complete main story in under four hours and free Elpis | Use infinite ammo; pause timer does stop the clock |
| Credit Where Credit Is Due | Earn 200,000 Credits total | Cumulative across playthroughs |
| Bloodlust | Collect 5,000 units of infected blood with the Blood Collector | Must be done in a single playthrough — do not miss samples |
| Model Manic | View all character and enemy models in the Extras menu | Models must be unlocked via CP first |
| Curator | View all concept art in the Extras menu | Concept art unlocked via CP purchases |
🥉 Story Progression Trophies (Unmissable — 9 Bronze)
| Trophy | Unlocked When… |
|---|---|
| Deja Vu | Encounter an outbreak in Wrenwood |
| Descent Into Darkness | Reach the basement of the care center |
| It’s Been a Long Night | Reach the care center garden |
| A Harsh Reality | Escape the care center |
| Going Down? | Ride the suspended platform down |
| One Small Step | Set foot in the ruins of Raccoon City |
| The Truth | Discover the truth about Elpis |
| Requiem for the Dead | Complete the main story (any ending) |
| Hope | Unlock the good ending |
🥉 Collectible & Exploration Trophies (Bronze)
| Trophy | How to Unlock | Missable? |
|---|---|---|
| The Hunt Begins | Destroy your first Mr. Raccoon Memoriam statue | ✅ Missable |
| You Little Rascal! | Destroy all Mr. Raccoon Memoriam statues (one per chapter) | ✅ Missable — use guide |
| Container Check | Open your first BSAA Container | ✅ Missable |
| Full Sweep | Open all BSAA Containers in the game | ✅ Missable — use guide |
| Safe Cracker | Open your first safe | ✅ Missable |
| Master of Locks | Open all safes in the game | ✅ Missable — note all codes |
| Well Read | Collect all files and documents | ✅ Missable — read every document |
| Bibliophile | Read all collected files | ✅ Missable |
| Ink and Instinct | Save the game using an ink ribbon | ✅ Missable — must use ink ribbon at least once |
🥉 Combat & Skill Trophies (Bronze)
| Trophy | How to Unlock | Notes |
|---|---|---|
| First Blood | Kill your first enemy | Story-natural |
| Clean Sweep | Kill all enemies in a single area without being hit | Best attempted in Leon’s early chapters on Casual |
| Headhunter | Kill 50 enemies with headshots | Cumulative — track in Challenges menu |
| Knife’s Edge | Kill 20 enemies with the knife | Easier on Casual difficulty |
| Grenadier | Kill 10 enemies with a single grenade blast | Requires enemy grouping — story moments help |
| Parry Master | Successfully parry 30 attacks | Leon mechanic — practice in early chapters |
| Full Arsenal | Obtain all weapons in a single playthrough | ✅ Missable — purchase all in the same run |
| Fully Loaded | Fully upgrade one weapon | Requires Credit investment |
| Maximum Firepower | Fully upgrade all weapons | ✅ Missable — requires significant Credits |
| Adrenaline Rush | Activate the Adrenaline System 10 times as Grace | Natural in Grace’s sections when near The Girl |
🥉 Challenge-Based Trophies (Bronze)
| Trophy | How to Unlock | Tip |
|---|---|---|
| Casual Survivor | Complete main story on Casual difficulty | Lowest difficulty — good for Speed Demon run |
| Standard Survivor (Modern) | Complete on Standard (Modern) difficulty | Separate from Classic — two different trophies |
| Standard Survivor (Classic) | Complete on Standard (Classic) difficulty | Recommended for first playthrough |
| Speed Demon (Bronze) | Complete the story in under 6 hours | Lower bar than the Silver Speed Demon — easier to get |
| No Remedy | Complete a chapter without using any healing items | Choose an early, short chapter |
| Ghost | Complete a chapter without being detected by any enemy | Best in early Grace chapters with good layout knowledge |
| Perfect Analyst | Complete all optional objectives in a chapter | Check objective list at chapter start |
4. The Hardest Trophies Explained
Remarkable Agent (Gold) — Nightmare Difficulty
This is the most demanding trophy in the game. Nightmare difficulty is unlocked by completing the game on any lower difficulty first. It is significantly more punishing than Insanity in terms of enemy aggression and resource scarcity. The recommended approach: unlock infinite ammo and bonus weapons via the Bonus Menu after your first run, as these are fully permitted and dramatically reduce the challenge. Pause your timer liberally — the timer stops when the game is paused, which helps if you need to strategize mid-chapter.
Speed Demon (Silver) — Under 4 Hours
Completing the full game in under four hours requires skipping most cutscenes (which is possible on repeat playthroughs), knowing puzzle solutions in advance, and using infinite ammo to eliminate the need for resource management. Four hours is a generous window compared to many RE games’ speedrun trophies — prepared players with infinite ammo typically finish in 2.5 to 3 hours. The in-game timer pauses when you pause the game, so never feel rushed in menus.
Never Touch the Stuff (Gold) — No Healing Items
This trophy prohibits using herbs, first aid sprays, or med injectors throughout an entire playthrough. On Casual difficulty, health regenerates automatically to “yellow/moderate” after taking damage — it will not regenerate to full, but it does prevent death from minor chip damage. The key is playing cautiously in Grace’s sections and leaning on infinite ammo in Leon’s to kill threats quickly before they damage you.
Bloodlust (Silver) — 5,000 Units of Infected Blood
This is a high-volume collection trophy requiring 5,000 microsamples of infected blood using the Blood Collector item. It must be tracked carefully — the counter is visible under Challenges in the menu. Because the Minimalist trophy requires finishing a run without using the Blood Collector at all, these two trophies must be earned in separate playthroughs. Prioritize Bloodlust on your first run when you are naturally exploring every area.
5. Key Tips for Earning the Platinum Efficiently
- Make a manual save at the start of every new area — this is your chapter select. Without it, you cannot go back.
- Never spend CP until after your first playthrough — unlock the most useful bonuses (infinite ammo first) before starting your speed/challenge run.
- Do Bloodlust on Run 1, Minimalist on Run 2 — these two directly conflict. Plan accordingly.
- Difficulty trophies stack — beating Standard (Classic) also unlocks the Casual trophy automatically. Beating Nightmare unlocks everything below it.
- Use a collectibles guide from the very first chapter — 43 of 49 trophies are missable. Starting blind and mopping up later is far less efficient than collecting as you go.
- Ink ribbons are limited early on — save one deliberately and use it before a major story beat to tick off Ink and Instinct without forgetting it.
- The Platinum is achievable in under 30 hours total — with preparation, experienced RE players report Platinuming in 22–25 hours across three runs.
✅ Community Stat: As of early March 2026, approximately 21.58% of PlayStation 5 owners have earned the Resident Evil Requiem Platinum — a healthy rate for a game just over one week old, reflecting the game’s strong replayability design.
FAQs — Trophies & Achievements
Q: How many trophies are in Resident Evil Requiem?
49 trophies and achievements across Xbox, PC, and Nintendo Switch 2. On PlayStation 5, there are 50 trophies total, including the exclusive Platinum trophy titled “Requiem.”
Q: How many playthroughs does the Platinum require?
A minimum of 2 playthroughs, but 3 is strongly recommended to comfortably combine all challenge-based trophies without needing to rush or carry conflicting goals in the same run.
Q: Does using infinite ammo disable trophies?
No. Infinite ammo and all items unlocked via the Bonus Menu (using Challenge Points earned through gameplay) do not disable any trophies or achievements in Resident Evil Requiem.
Q: Is there chapter select in Resident Evil Requiem?
No. There is no chapter select feature. The only way to revisit earlier parts of the game is to have a manual save from that section. This is why creating manual saves at the start of each new area is critical for efficient trophy hunting.
Q: How long does it take to Platinum RE9?
Approximately 25–30 hours for most players. Experienced Resident Evil players who use a guide from their first run report completing the Platinum in 22–25 hours across three playthroughs.
